
The Escapist Dream of Artificial Solitude
Published at : October 31, 2021
Artificial Loneliness and "vibe checks" in video games both have escapism as the central theme. When your escape from reality FAILS then the feelings you've held back can bleed through. The Long Dark is a prime example.
Support my research: https://patreon.com/clarkelieson
Sign up for my newsletter & read my past essays: https://clarkelieson.com/newsletter
0:00 Breaking Down Good Game Design
3:32 The Quiet, Meaningful Moments
7:12 Beauty in Games
9:31 Artificial Loneliness
12:10 The Best Part of the Video
~~ Sources and Inspirations:
Escapism, Yi-Fu Tuan
Being and Time, Martin Heidegger
Simulacra and Simulation, Jean Baudrillard
The Birth of Tragedy, Friedrich Nietzsche
The Magic Mountain, Thomas Mann
Artificial Loneliness; on YouTube by The Man himself, @Jacob Geller
Thank you to my Patrons for funding this video:
- Nova Cult Wargaming
- Adam Collier
- dashlaru2
- florian
- TeufelSzeuG
- J.S.Jacob
#ArtificalLoneliness #VibeChecksinVideoGames #TheLongDark
Support my research: https://patreon.com/clarkelieson
Sign up for my newsletter & read my past essays: https://clarkelieson.com/newsletter
0:00 Breaking Down Good Game Design
3:32 The Quiet, Meaningful Moments
7:12 Beauty in Games
9:31 Artificial Loneliness
12:10 The Best Part of the Video
~~ Sources and Inspirations:
Escapism, Yi-Fu Tuan
Being and Time, Martin Heidegger
Simulacra and Simulation, Jean Baudrillard
The Birth of Tragedy, Friedrich Nietzsche
The Magic Mountain, Thomas Mann
Artificial Loneliness; on YouTube by The Man himself, @Jacob Geller
Thank you to my Patrons for funding this video:
- Nova Cult Wargaming
- Adam Collier
- dashlaru2
- florian
- TeufelSzeuG
- J.S.Jacob
#ArtificalLoneliness #VibeChecksinVideoGames #TheLongDark

Artificial LonelinessThe Long DarkEscapism